Tiny Tina’s Wonderlands is Out Now on Steam

Tiny Tina’s Wonderlands is now available for PC via Steam, after being exclusive to the Epic Games Store for three months. It follows the launch of the third Mirror of Mystery DLC, Molten Mirrors. Check out the launch trailer for the fantasy looter shooter below.

As a spin-off in the vein of Borderlands 2: Tiny Tina’s Assault on Dragon Keep, Wonderlands sees Tina as the Bunkermaster and the player character controlling the Fatemaker. After customizing their avatar and choosing a class, players embark on a journey to defeat the Dragon Lord. While many tenets of the Borderlands franchise like Skill Trees, Action Skills and random loot are present, there’s armor, spells, Multiclassing and much more to get into.

Both the Standard and Chaotic Great Edition (which includes the base game and Season Pass along with cosmetic DLC) are discounted by 20 percent on Steam until July 7th. Check out our official review for the game here.

* This article was originally published here

Pokemon Snap is Now Available with Nintendo Switch Online + Expansion Pack

Nintendo has done a solid job of bolstering Nintendo Switch Online + Expansion Pack’s N64 library since its launch, having added a number of games to its library in recent months, including the likes of F-Zero X, Mario Golf, Banjo-Kazooie, The Legend of Zelda: Majora’s Mask, Kirby 64: The Crystal Shardsand more.

Recently, it was announced that fan-favourite photography adventure title Pokemon Snap would also be joining that list– which has now happened. The game is now part of Nintendo Switch Online + Expansion Pack’s N64 library, which means anyone who’s subscribed to the higher tier of the Switch’s subscription service can now access it for no additional cost.

Of course, its follow up, New Pokemon Snap is also available on the Switch, so there’s plenty to dive into for fans of that line of games.

Meanwhile, Nintendo has been making intermittent additions to the base Nintendo Switch Online’s library as well, having recently added three new Kirby games- read more on that through here.

Professor Oak needs you! 🫵

Capture Pokémon on film in the #Nintendo64 classic Pokémon Snap – now available with #NintendoSwitchOnline + Expansion Pack! pic.twitter.com/6jXPpjGqbv

— Nintendo UK (@NintendoUK) June 24, 2022

* This article was originally published here

Overwatch 2 Game Director Explains Lack of More Heroes, Season 2 Hero “Almost Finished”

Despite its share of delays and setbacks, Blizzard Entertainment’s Overwatch 2 is now going forward with an early access, free-to-play launch. It will offer three new heroes – Junker Queen, Sojourn and an unrevealed hero. This may not seem like a lot, especially since the last new hero was Echo in April 2020.

In a recent Reddit AMA, game director Aaron Keller spoke about the number of heroes available when the sequel launches. “Overwatch heroes are incredibly exciting. We pour our hearts and souls into everyone that we create. Seeing the community’s desire for more feels great to the team (we want more too!) and I think that the question as to why there aren’t more at release is reasonable.

“For context, development of Overwatch 2 was initially split between the PvE and PvP sides of the game, and the way it was scheduled was to get most parts of the game completed once the game was ready to ship. To be clear, there is no secret vault of completed heroes and other content that we’re holding for future seasons.

“As we continued to iterate on the PvE side of the game it meant that the schedule for PvP content and features went longer. Many of the features of PvE, such as the enemy units or hero talents, utilize the same resources on the team as heroes do. For us, it’s more important to start shipping content as soon as we can rather than holding the release of the game to create more heroes. This is also the reason we’re so excited to go F2P and release content on a seasonal basis – namely to release content when it’s finished rather than holding it to put into a box.”

The free-to-play model is following a new plan with the team growing (it’s now three times larger than at launch) and undergoing restructuring. Several heroes are “deep in development” – for instance, the new hero coming in Season 2 is almost finished. The next three heroes are also in different “stages of playtesting” with two of them being Supports. Keller also confirmed that the team has “big plans for the game, beyond new heroes, maps and game modes, and to accomplish these while still creating content for our seasons takes a lot of resources and a lot of planning.”

Overwatch 2 launches on October 4th for Xbox Series X/S, Xbox One, PS4, PS5, PC and Nintendo Switch with Season 1 kicking off on the same day. According to the current roadmap, Season 2 goes live on December 6th. It adds a new map, Tank hero, more than 30 new skins, a new Mythic skin and a new Battle Pass. More than 100 new skins are coming in 2023 along with the first PvE content, new heroes, maps and modes. Stay tuned for more details in the coming months.

* This article was originally published here

No Man’s Sky Delayed to October 7th for Nintendo Switch

Previously announced for release this Summer, No Man’s Sky by Hello Games has been delayed for Nintendo Switch. It’s now launching on October 7th. A new trailer is live, providing a better look at all of the features that Switch players can look forward to at launch.

No Man’s Sky is a space sandbox exploration title where every planet, life-form, event, landmark and much more is procedurally generated. Despite a rough launch in 2016, it’s received tons of free updates. These include visual improvements to new activities like derelict spaceships, Exo Mechs, new story content, online co-op, base building, underwater exploration, companions, and even space piracy.

All of this features (and potentially more) will be available in the Switch version at launch. Stay tuned for more details on other features and gameplay in the coming months. No Man’s Sky is currently available for Xbox One, Xbox Series X/S, PS4, PS5, and PC. It’s also coming to PlayStation VR2.

* This article was originally published here

Naraka: Bladepoint is Now Available on Xbox Series X/S

Chinese developer 24 Entertainment’s Naraka: Bladepoint launched for PC last year, and in the time since then, it has gathered a sizeable player base, thanks not only to its regular updates, but also the fact that it offers something blessedly unique in the battle royale space, which is incredibly crowded, to say the very least.

Earlier this month, it was announced that the game would be launching soon for Xbox as well, and that’s now happened. Naraka: Bladepoint is now available on Xbox Series X/S, and is also available straight away via Xbox Game Pass. And yes, it supports cross-play across both versions. Check out its Xbox launch trailer below.

A new campaign mode is also in the works for the game, though there’s no word yet on when that will launch. Last year, a PS5 version of the game was also confirmed to be in development, but there’s no word on its release date just yet.

* This article was originally published here

Final Fantasy 16 Will be the First Numbered Entry in the Series with a Mature Rating

A recent round of developer interviews has revealed a great many more new details on the highly anticipated Final Fantasy 16, from Eikon battles and abilities to AI-controlled party members and how its world is going to be structured. Something else we’ve learned is the fact that Final Fantasy 16 is going to be a much more mature game in tone than series fans will be used to.

Speaking with GameSpot, producer Naoki Yoshida explained that in order to be able to properly tell the story they wanted to tell, and tell it the way they wanted to tell it, Final Fantasy 16’s development team decided not to place limitations on themselves by going for a “Teen” or “Everyone” rating like most Final Fantasy games do, and instead decided to aim for a “Mature” rating.

“When trying to tell a story with difficult adult themes, these ratings can end up becoming somewhat of a hindrance,” Yoshida said. “And you find yourself changing things that you wanted to do in the game based on that rating. You wanted to show something, but because you have this certain rating that you need to go to, you need to move the camera away. And that ends up making the entire experience feel a little bit cheaper. And so, this time, to make sure that we could tell the story that we wanted in the way that we wanted to, we decided to pursue a mature rating in most of the regions that will be releasing the game. But again, this is not because we simply wanted to make the game more violent or the game more explicit, this is because we felt it was necessary to allow us to explore those more mature themes that the game tackles.”

This is significant particularly because this means Final Fantasy 16 will end up becoming the first mainline numbered game in the series to receive a “Mature” rating, which should indicate a darker and grittier tone for the game than previous mainline numbered entries.

Even beyond the scope of numbered entries, Final Fantasy has very rarely had games with Mature ratings, with there being very few examples on that front, including the likes of Final Fantasy Type-0 and Stranger of Paradise Final Fantasy Origin.

Final Fantasy 16 is due out for the PS5 in Summer 2023. A new trailer will arrive for the game this Fall, along with further details on its story and world.

* This article was originally published here

No More Heroes 3 Launches for PlayStation and Xbox in Japan on October 6

Beloved otaku and professional assassin Travis Touchdown came roaring back into the limelight last year when No More Heroes 3 launched for the Nintendo Switch, and soon, a great many more people are going to be able to dive into his newest adventure. Publisher Marvelous (who now fully own the property following developer Grasshopper Manufacture’s acquisition by NetEase) announced earlier this year that the action-adventure title would be coming to additional platforms later this year, and now we know when to expect that- in Japan at least.

No More Heroes 3 will launch for PS5, Xbox Series X/S, PS4, and Xbox One in Japan on October 6. A digital deluxe edition of the game will also be sold, which will also include an artbook and a digital soundtrack. Meanwhile, the game will also receive a physical launch in the region- but for PlayStation consoles only.

On Xbox Series X and PS5, No More Heroes 3 will run in 4K at 60 FPS, while full Japanese audio has also been added. The latter is also coming to the game’s Nintendo Switch version as a free update. The full list of actors comprising its Japanese voice cast has also been confirmed. Check it out below (courtesy of Gematsu):

Travis Touchdown (voiced by Kazuya Nakai)FU (Jess Baptiste VI) (voiced by Yuki Kaji)Damon Riccitiello (voiced by Junya Enoki)Sylvia Christel (voiced by Marina Inoue)Jeane (voiced by Shinichiro Miki)Shinobu Jacobs (voiced by Eri Kitamura)Bad Girl / Ohma (voiced by Yuuko Sanpei)Mr. Blackhole / Native Dancer (voiced by Hiroki Yasumoto)Gold Joe / Sniping Lee (voiced by Tetsuharu Oota)Black Night Direction / Paradox Bandit (voiced by Tomokazu Sugita)Henry Cooldown / Vanishing Point (voiced by Katsuyuki Konishi)Midori Midorikawa (voiced by Reina Ueda)Sonic Juice (voiced by Junichi Suwabe)Notorious (voiced by Kenjiro Tsuda)Bishop Shidux (voiced by Kenichi Suzumura)NT Kamui (voiced by Souma Saitou)Kimmy Howell / Dr. Juvenile (voiced by Nozomi Yamamoto)Destroyman True Face (voiced by Kouichi Sakaguchi)

No More Heroes 3 is also set to launch in the West for PlayStation, Xbox, and PC this Fall, though a specific release date hasn’t yet been confirmed.

In our review of No More Heroes 3, we awarded it a score of 8/10, saying, “No More Heroes 3 is the most concentrated dose of auteur Suda51 we have gotten in over a decade, and without question the best outing in the series to date.” Read the full review through here.

* This article was originally published here

Gran Turismo 7 Update 1.17 Goes Live, Adds New Cars and More

Polyphony Digital boss and Gran Turismo producer Kazunori Yamauchi confirmed recently that Gran Turismo 7 would be adding new content soon with a new update, and that update is now here. Update 1.17 is live now, and much like update 1.15 less than a month ago, it adds a decent amount of new content to the racing sim.

Front and center are the three new cars that have been added to the game’s roster of vehicles, with the Suzuki V6 Escudo Pikes Peak Special ’98 (which comes back to the series for the first time in a decade), the Suzuki Vision Gran Turismo (Gr.3 Version), and the 1932 Ford Roadster.

In addition to that, a new international circuit has also been added. The Watkins Glen International circuit is a New York State course surrounding by rolling hills. Its first half is all about high-speed sections and high-speed corners, while its latter half gives way to tighter, more technical turns.

Finally, three new menus have also been added to GT Cafe. There’s the Toyota 86 Collection and the Honda Type R Collection, which both open up at Collector Level 20, and the Rotary Engine Collection, which becomes available at Collector Level 32.

Check out the trailer below for a glimpse of all the aforementioned new content.

Gran Turismo 7 is available on PS5 and PS4.

* This article was originally published here

Gran Turismo 7 Update 1.17 brings three new 3 cars, an international circuit, and Extra Menus

Attention Gran Turismo players! The June update for Gran Turismo 7 arrives today June 22 at 11:00pm PDT* (June 23 at 7am BST / 3pm JST). 

Suzuki V6 Escudo Pikes Peak Special ’98

Returning to the series for the first time in a decade, the legendary Suzuki V6 Escudo Pikes Peak Special ’98 is a monster machine developed specifically to compete in the most extremely harsh conditions for any race car in conquering the treacherous hill climb. The frame is of an all-new design using an aluminum space frame. To maximize performance, the powertrain has been extensively modified, moving the engine from the base model’s front position to a midship configuration. The fully tuned 2.5L V6 engine has been fitted with twin turbochargers allowing it to produce a maximum 981 BHP and 95 kgfm maximum torque.   

Suzuki Vision Gran Turismo (Gr.3 Version)

This model is a realization of Suzuki’s motor sporting prowess, extensively tuned to meet Gr.3 regulations. The base Suzuki VGT uses the 1,340 cm³ (1,340 cc) Hayabusa engine linked to 3 high-power electric motors on an all-wheel drive powertrain. This Gr.3 version however has been changed to a simple front-engine, rear-wheel drive layout with a V8 twin-turbo powerplant comprised of 2 Hayabusa engine blocks for a total displacement of 2,680 cm³ (2,680 cc). In this form, the monstrous engine can produce a maximum 577 BHP at an astoundingly high 10,000 rpm. Compared to the base model, the design aesthetics have been altered to achieve increased downforce, featuring an enlarged front spoiler as well as the addition of front and rear diffusers, a GT wing and air ducting on the bonnet. 

1932 Ford Roadster

In the world of customized cars, the US is often number one in terms of quality, volume, and genre. The oldest genre of these, now an iconic part of American culture is the Hot Rod. This was a movement that originated in the 1930s, where the Ford Model T and the later Model A’s and Model B’s were heavily modified by their owners. Extensive exterior modifications were performed on these cars such as removing wheel arches, bonnets and cutting the body to make chop-top convertibles. More and powerful engines were then added to the cars as technology improved over the years. 

Watkins Glen International 

Nicknamed “The Glen”, Watkins Glen International is a historic road course found in New York State, roughly 260 miles northwest of New York City, which opened in 1956 and is surrounded by rolling hills. The first half of the track comprises high-speed sections with mid to high-speed corners, with the latter half features tight, technical turn combinations. The undulating track is also narrow which encourages high-intensity racing battles. The back straight leads to a high-speed chicane, immediately followed by a right turn into a banking section (Outer Loop), which is one of the track’s primary highlights. From there, the long course will run into the technical section known as “The Boot”, while the ‘Short Course’ bypasses this segment entirely.  

Gran Turismo Café – Extra Menus

The following 3 Extra Menus have been added:

Toyota 86 Collection: Opens at Collector Level 20Honda Type R Collection: Opens at Collector Level 20Rotary Engine Collection: Opens at Collector Level 32

Be sure to stay tuned to official GT and PlayStation channels as there are plenty more updates to come from the team. Until then, happy racing!

* Internet connection required for update. Game progression required to access vehicles and race circuits.

* This article was originally published here

Final Fantasy 16 – Eikon Abilities, Customization, Free Respecs, and More Revealed

By now, you’re probably sick of hearing of Final Fantasy 16’s Eikons. They each have multiple stages and phases in addition to unique elements (with one touted as akin to a pro wrestling match). Clive can also use the summons’ abilities while fighting in human form with combo chaining and real-time swapping.

As one would expect, an entire “ability tree” of Eikon abilities will be available. Speaking to Press-Start, producer Naoki Yoshida confirmed that unlocking these abilities is done by earning points from normal battles. You can even upgrade abilities further and respec as many times as desired.

“We want players to be able to use this system to customize their character to their play style, to use these points to purchase abilities that they want to use or power up the abilities that they enjoy using. That said, we also want players to be able to decide on something that fits them. And so, rather than having those point decisions be final, we’re going to allow players the opportunity to refund those points at any time and as many times as they want. They can experiment with different builds until they come to one that suits their play-style best without having to worry about starting over.”

We’ve seen some of the abilities from previous trailers. In GamesRadar’s preview, it confirmed that Phoenix’s ability “Rising Flames” serves as a launcher for sending foes into the air. Garuda’s ability “Deadly Embraces” allows for pulling enemies in to keep a combo going. There’s a lot to look forward to and customize, though you’ll also have AI-controlled party members to help out.

Final Fantasy 16 launches in Summer 2023 for PS5. Additional details on the world and story, along with a new trailer, will be revealed this Fall so stay tuned.

* This article was originally published here